Learn how to unlock every achievement in The Witch's Bakery.
The guide explains how to earn every The Witch's Bakery achievement via chapters, relationships, side quests, and choices, with replay needed for some.
Background: A Baking Game That Rewards Full Exploration
At first glance, The Witch's Bakery looks like a charming indie game about baking in Paris. The full story, however, gives the game more depth, and that depth is reflected in its achievements and trophies. A small number unlock naturally while moving through the narrative. Many more, though, depend on relationships, activities, purchases, recipes, decorations, and deliberate daily planning.
Lunne is free to spend most days as she sees fit. That freedom means the player has to make each day as productive as possible and explore Paris thoroughly. The achievement list is not only a story tracker. It is also a checklist for social play, economic play, cultural play, and collection play.
Spoiler Note: This Article Tracks Unlocks, Not Plot Details
This guide refers only to chapter completion, achievement names, and unlock conditions. It does not recount major plot turns or endings.
Early Game: Arrival, One Bakery Visit, and a Branching Name Choice
The first achievements establish the game’s basic loop: arrive, visit the Atelier, and progress through the story.
| Achievement | Unlock condition |
|---|---|
| A Witch In Paris | Automatically unlocks at the start of the game. |
| Love Is In The Oven | Visit the Atelier for the first time. The guide’s method is to visit the Atelier in the evening, before bed. |
| Of Mages And Regrets | Automatically unlocks at the end of Chapter 1. |
One early achievement requires special attention because it is split into two mutually exclusive choices. When the game asks whether the baked good should be called “Pain au chocolat” or “Chocolatine,” the player can only pick one option in that playthrough.
| Achievement | Dialogue option |
|---|---|
| Pain au Chocolat | Choose “Pain au chocolat.” |
| Chocolatine | Choose “Chocolatine.” |
Because these two achievements are tied to a specific dialogue option and only one can be picked per playthrough, the player needs to play at least as far as this point in a second playthrough to unlock both.
Story Progression: Chapters 2 Through 5 and All Side Quests
The chapter achievements unlock automatically when each chapter is completed. They form the main timeline of the story.
| Achievement | Unlock condition |
|---|---|
| The Little Girl With The Chocolate Cake | Automatically unlocks at the end of Chapter 2. |
| The Express Train On The Endless Track | Automatically unlocks at the end of Chapter 3. |
| The Sculpture In The Furnace | Automatically unlocks at the end of Chapter 4. |
| Of Regrets And Remords | Automatically unlocks at the end of Chapter 5. |
There are five main chapter achievements, covering Chapter 1 through Chapter 5. Alongside them is a side-quest achievement that rewards completing all optional tasks.
| Achievement | Unlock condition |
|---|---|
| The Heart Of Paris | Automatically unlocks when all side quests are complete. |
Relationship Path: Talking, Gifting, and Building Trust
A large portion of the achievement list is tied to relationship levels. Some relationships progress naturally through the story, but the guide still recommends active maintenance for the ones that need to be maximized. The methods vary by character: checking in, giving gifts, visiting shops, training together, baking together, or going out.
Monsieur Martin
Monsieur Martin is tied to two relationship-level achievements. The guide recommends keeping in contact, bringing gifts, and going to the movies.
| Achievement | Relationship level |
|---|---|
| Youngsters In The Neighborhood | Reach Relationship Level 1 with Monsieur Martin. |
| An Inspiration For Generations | Reach Relationship Level 2 with Monsieur Martin. |
Mirembe
Mirembe’s relationship with Lunne will progress naturally, but the player can guarantee the maximum by bringing gifts and inviting her out to dinner and other activities.
| Achievement | Relationship level |
|---|---|
| A Daredevil In A Magic Shop | Reach Relationship Level 1 with Mirembe. |
| The Burden Of Randomness | Reach Relationship Level 2 with Mirembe. |
| The Void's Conundrum | Reach Relationship Level 3 with Mirembe. |
Orio
Orio’s relationship also progresses naturally, but the guide recommends purchasing gifts whenever possible.
| Achievement | Relationship level |
|---|---|
| Our New Life In Paris | Reach Relationship Level 2 with Orio. |
| Associates And Friends | Reach Relationship Level 3 with Orio. |
| Friends For Life | Reach Relationship Level 4 with Orio. |
Estelle
Estelle’s relationship can be accelerated by giving gifts, baking at her home, and inviting her out. The final level has a route caveat.
| Achievement | Relationship level |
|---|---|
| An Honest Partner | Reach Relationship Level 1 with Estelle. |
| A Romantic Play | Reach Relationship Level 2 with Estelle. |
| A Sweet Dinner | Reach Relationship Level 3 with Estelle. |
| A Moment Beyond Words | Reach Relationship Level 4 with Estelle. Level 4 may be exclusive to the romance route. |
Hassan
Hassan is connected to the bookshop and shop-purchase activity. The guide recommends checking on him, bringing gifts, and buying items from his shop.
| Achievement | Relationship level |
|---|---|
| One Of Us | Reach Relationship Level 1 with Hassan. |
| A Good Friend | Reach Relationship Level 2 with Hassan. |
Ghaldari
Ghaldari is tied to the magic shop. The guide recommends speaking with Ghaldari, bringing gifts, and purchasing items from the magic shop.
| Achievement | Relationship level |
|---|---|
| A Teacher And A Caretaker | Reach Relationship Level 1 with Ghaldari. |
| The Foreseer's Dilemma | Reach Relationship Level 2 with Ghaldari. |
Mawuli
Mawuli’s relationship will progress naturally, but the player can guarantee the maximum by giving gifts, checking in on him, and inviting him out.
| Achievement | Relationship level |
|---|---|
| Dad And Son | Reach Relationship Level 1 with Mawuli. |
| It's About Communication | Reach Relationship Level 2 with Mawuli. |
| Something That Drives You | Reach Relationship Level 3 with Mawuli. |
Judith Tessier
Judith Tessier is tied to the decor shop. The guide recommends checking in on her, bringing gifts, and purchasing items from the decor shop.
| Achievement | Relationship level |
|---|---|
| The Decorator And The Witch | Reach Relationship Level 1 with Judith Tessier. |
| The Courage To Support | Reach Relationship Level 2 with Judith Tessier. |
Kei
Kei’s relationship will progress naturally, but the player can guarantee the maximum by giving gifts, checking in on him, and training with him at his restaurant.
| Achievement | Relationship level |
|---|---|
| Mending Ties | Reach Relationship Level 1 with Kei. |
| Years Of Guilt | Reach Relationship Level 2 with Kei. |
Bakery Income: Three Money Milestones
The bakery economy contributes three clear money-based achievements. These are not about having a certain amount in the bank. They are about total earnings over the course of the game, and the guide notes that the total does not carry over between saves.
| Achievement | Earned amount |
|---|---|
| A Coffee And A Croissant, Please | Earn 100 euros at the Bakery. |
| We're In Business! | Earn 1,000 euros at the Bakery. This is in total over the course of the game and does not carry over between saves. |
| Now That's A Lot Of Baguettes | Earn 7,500 euros at the Bakery. This is in total over the course of the game and does not carry over between saves. |
These three thresholds—100 euros, 1,000 euros, and 7,500 euros—create a simple economic timeline inside the game. Early earnings prove the bakery is open, mid-run earnings show business is growing, and the 7,500 euro total marks a much larger cumulative operation.
Eating Around Paris: Restaurants, Cafes, and Map Timing
Fine Dining is tied to eating at every restaurant and cafe in the game. It does not matter whether Lunne invites someone or goes alone. The important restriction is timing: some areas on the map will not unlock until near the end of the game.
| Achievement | Unlock condition |
|---|---|
| Fine Dining | Automatically unlocks once Lunne has eaten at every restaurant and cafe in the game. |
Burnout and Care: A Short Energy-Based Achievement
The game also tracks Lunne’s energy. One achievement triggers a negative state rather than a positive milestone.
| Achievement | Unlock condition |
|---|---|
| Oh No Lunne... | Drain all of Lunne’s energy until Orio demands her to rest. |
This achievement works as a reminder that the daily schedule has limits. Lunne is free to spend most days as she sees fit, but pushing her energy down to zero produces a burnout state and triggers the achievement.
Recipes, Powers, and Special Interactions
Several achievements reward deeper engagement with cooking, magical development, and hidden interactions.
Recipes
Most recipes unlock naturally through story beats. Some, however, require cooking with another person at their location or buying recipe books from Hassan.
| Achievement | Unlock condition |
|---|---|
| Gastronomicon | Unlock all recipes. Most unlock naturally through story beats. Some unlock only by cooking with another person at their location, involving Estelle, Kei, and Best, or by purchasing the corresponding recipe book from Hassan. |
| Cooking Adventure | Cook all recipes at least once in the Atelier or while cooking with another character, involving Estelle, Kei, and Best. |
| Meilleure Ouvriere De France | Reach max level on all recipes. Every recipe must be leveled up to level 3 in the Atelier. This can be done in the evenings or with Estelle, Kei, and Best. |
Emotional Powers
Emotional powers are not tied to a single location. The best method is to engage broadly with the world.
| Achievement | Unlock condition |
|---|---|
| Emotional Intelligence | Unlock all emotional powers. The best way is to read books, play games, and participate in activities around town. |
Estelle’s Palace and Sadness
One achievement is a small repeated interaction inside Estelle’s Palace.
| Achievement | Unlock condition |
|---|---|
| Sadness, I Would Burn The World For You | While in Estelle’s Palace, click the option to pet Sadness at least five times. |
The Backer’s Monument
Another achievement rewards visiting a specific statue in the Park.
| Achievement | Unlock condition |
|---|---|
| The Founding Backers | At any point in the game, head to the Park and interact with the statue to the far left side of the screen. |
Decor Collections: Ten Named Sets and One Full Completion
Judith Tessier’s decor shop contains many bakery decoration pieces. Several achievements are tied to complete sets, each defined by a collection label.
| Achievement | Collection |
|---|---|
| Trick Or Croissant | Purchase all individual decor items labeled as being from the “Spooky” Collection from Judith’s decor shop. |
| To The Moon | Purchase all individual decor items labeled as being from the “Stellar” Collection from Judith’s decor shop. |
| Doughs And Dragons | Purchase all individual decor items labeled as being from the “Fantasy” Collection from Judith’s decor shop. |
| Croissant From The Aside | Purchase all individual decor items labeled as being from the “Aside” Collection from Judith’s decor shop. |
| Ghaldari's Pupil | Purchase all individual decor items labeled as being from the “Art Nouveau” Collection from Judith’s decor shop. |
| Street Style | Purchase all individual decor items labeled as being from the “Grunge” Collection from Judith’s decor shop. |
| Childhood Memories | Purchase all individual decor items labeled as being from the “Urban” Collection from Judith’s decor shop. |
| So French | Purchase all individual decor items labeled as being from the “Versailles” Collection from Judith’s decor shop. |
| Space Witch! | Purchase all individual decor items labeled as being from the “RetroFuture” Collection from Judith’s decor shop. |
| Bubble Gums! | Purchase all individual decor items labeled as being from the “Candy” Collection from Judith’s decor shop. |
After all of these, one achievement covers the entire decor catalog.
| Achievement | Unlock condition |
|---|---|
| Gotta Get'em All | Purchase all bakery decoration pieces. This unlocks after purchasing all decor items from Judith’s decor shop. |
City Culture: Movies, Concerts, Plays, and Books
The activity achievements turn Paris into a cultural checklist. The guide gives exact numeric requirements.
| Achievement | Numeric requirement |
|---|---|
| Movie Enthusiast | Watch at least eight different movies at the Cinema over the course of the game. |
| Music Is Life | Attend at least eight different concerts over the course of the game. |
| Molière Hall | Attend at least eight different theater plays over the course of the game. |
| Bookworm | Read every book from Hassan’s bookshop and Ghaldari’s magic shop. |
Bookworm has a schedule note. The activity is primarily done in the evening before bed, but if Lunne goes to a restaurant or cafe on her own, she can read there too.
Completion Milestones: All Activities, Then All Trophies
The achievement list includes a milestone that groups activity-based unlocks together.
| Achievement | Unlock condition |
|---|---|
| Paris, I love you | Automatically unlocks when all activity-related achievements are completed, including movies, plays, concerts, books, and similar tasks. |
The final completion item is the PlayStation-exclusive platinum trophy.
| Achievement | Unlock condition |
|---|---|
| The Witch's Bakery (PS Platinum Trophy) | Automatically unlocks once every other achievement or trophy is unlocked. This is exclusive to the PlayStation version of the game. |
Current Stage: What the Full Checklist Means
The Witch's Bakery achievement timeline begins with arrival in Paris, a first Atelier visit, and the branching “Pain au chocolat” or “Chocolatine” dialogue choice. It then moves through five chapters, side quests, relationship levels, bakery earnings, restaurant exploration, recipe completion, emotional powers, special interactions, decor collections, and cultural activities.
The player’s main challenge is not simply finishing the story. It is using Lunne’s free days well: checking in with people, buying gifts, reading books, watching movies, attending concerts, playing theater shows, cooking, decorating, and triggering specific states such as burnout or repeated petting of Sadness. Because the dialogue achievements are mutually exclusive, completing the full list requires at least one second playthrough far enough to reach that choice. Once every other achievement and trophy is unlocked, the PlayStation version can award The Witch's Bakery (PS Platinum Trophy).
Frequently Asked Questions
What game does this guide cover?
This guide covers The Witch's Bakery, an indie baking game set in Paris, and explains how to unlock its achievements and trophies.
Does the article provide the release platform, date, price, or Chinese localization?
No. The article does not mention those details; it only describes achievement names, unlock conditions, and the guide’s spoiler scope.
Does this achievement guide spoil the story?
No. It tracks only chapter completion, achievement names, and unlock conditions, and it does not recount major plot turns or endings.
Can I unlock both “Pain au Chocolat” and “Chocolatine” in one playthrough?
No. They depend on a mutually exclusive dialogue choice, so you need to reach that choice again in a second playthrough to unlock both.
How do the story, side-quest, and relationship achievements unlock?
Chapter achievements unlock automatically by completing Chapters 1 through 5, and “The Heart Of Paris” unlocks after all side quests are complete; relationship achievements require raising levels with characters through talking, gifting, visiting shops, baking, training, or going out.
TagsIndie GameSide QuestsThe Witch's BakeryAchievement GuideRelationships
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