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Control Resonant guide for The Underpass Fault

A complete walkthrough for The Underpass Fault side mission in Control Resonant, which triggers automatically near the orange pipes in the Underpass area. The guide covers prerequisites like completing The Subway Fault, …

Why This Mission Matters

"The Underpass Fault" is a side mission in Control Resonant, the Remedy Entertainment game, and it's easy to stumble into: it triggers automatically the moment you approach the island of orange pipes in the Underpass area. Most players will hit this trigger while working through the "Recursions and Iterations" mission — and it's worth pausing that mission to clear this one first, as it saves time later in the game.

One prerequisite to note: you must have completed "The Subway Fault" first, since it's required for both "The Underpass Fault" and "Recursions and Iterations". If you approach the orange pipes islands without having done it, "The Subway Fault" will simply start automatically instead.

Before You Go: Preparation

Here's the full objective list you'll be working through:

  • Find a Fault in the Evacuation Zone
  • Investigate the vision of Jesse on the island of orange pipes
  • Find Jesse and talk to her
  • Guide the light-projected children
  • Reunite young Dylan and Jesse
  • Help Jesse complete the ritual

Before heading to the island, activate the 'Fault' fast travel spot and open the resource chests along the way — you'll thank yourself later.

Objective 1: Find a Fault in the Evacuation Zone

This objective only appears if "The Subway Fault" is still incomplete. Travel to the Evacuation Zone by any route you prefer and that mission will kick off on arrival. This guide assumes it's already done and you've returned to the Underpass.

Objective 2: Investigate the Vision of Jesse

Use Reach to cross over to the pipe island. The Fault isn't on top — it's beneath the island. Land on top, kill the Mold up there, then walk the edge until you find a ledge and drop onto it. Fortunately, Dylan doesn't take fall damage.

The ledge leads into the island's interior. Fight through more Mold (grab the resource chest on the way down) until you reach a square corridor with a respawn point and a bright light at its far end. Head down and interact with the waiting TV.

Objective 3: Find Jesse and Talk to Her

Spoiler reminder: what happens inside this Fault is one of the game's heavier story beats, so this walkthrough sticks to navigation rather than plot details.

Follow the path using your navigational abilities and interact with the walls when prompted, until "Guide the light-projected children" appears.

Objective 4: Guide the Light-Projected Children

The children only follow a specific route — a yellow aura around Dylan's head confirms they're with you. If the aura disappears (or Dylan comments they can't follow), retrace your steps.

From the moment the objective appears:

  1. Take the left-hand path onto the slightly tilted platform.
  2. Follow it around, jumping platform to platform, until you reach the two large shadows.
  3. Interact with the wall when prompted.

Objective 5: Reunite Young Dylan and Jesse

The light-projected young Dylan starts following you automatically. To bring him to the wall:

  1. Go through the large shadow rectangle when it appears.
  2. Jump platform to platform until a path opens on your right.
  3. Take the right-hand path rather than jumping the gap.
  4. Continue to the edge of the ledge leading down to the lowest section.
  5. Jump across to the higher platform directly in front of you.
  6. Follow the path to the shadows on the wall.

Now for young Jesse, visible high on the wall up and to your left when facing the children's shadows:

  1. Take the left-hand path, jump to the ledge, and use Reach to cross the gap.
  2. Keep going, jumping to platforms on your right, until you reach the smaller light-projected Jesse.
  3. Take her to the highest point of the platform where you found her.
  4. Jump back to the opposite platforms — she'll stay put where you left her.
  5. Jump up to the high platform on your right, then float over and use Shift on the platform opposite — specifically the section covered with golden leaves.
  6. Follow the platform around until you're above the projection; positioned correctly, she'll jump up to you automatically.
  7. Retrace your steps along the platform, using Shift again when needed, and keep moving forward.
  8. When a rocky outcrop appears on your right, climb atop it — otherwise the projection gets stuck.
  9. Continue jumping across platforms back to the wall and interact with it.

After the cutscene, drop through the hole in the floor and continue until you can talk to Jesse.

Objective 6: Help Jesse Complete the Ritual

Continue forward through the Fault, pass through the circle of light, and navigate your way to the TV — it's essentially a straight line. Interact with the TV, speak to Jesse one more time, and the mission ends.

Rewards and What Comes Next

Your reward: one Living Shard, 600 XP for the Underpass, and one Talent Point. You'll be returned to the area by the Underpass Fault.

If you're following the full Control Resonant walkthrough, head back to "Recursions and Iterations": retrace your steps to the 'Fault' fast travel point, travel to 'Halfway Trail', and pick that mission back up — fair warning, things are about to get strange. Alternatively, you can detour to hunt down the game's taxi and dog locations.

FAQ (Frequently Asked Questions)

How do I start "The Underpass Fault" mission?

It triggers automatically the moment you approach the island of orange pipes in the Underpass area. Most players encounter it while working through the "Recursions and Iterations" mission, and it's worth pausing that mission to complete this one first.

Is there any prerequisite before starting "The Underpass Fault"?

Yes, you must have completed "The Subway Fault" first, as it's required for both "The Underpass Fault" and "Recursions and Iterations". If you approach the orange pipes island without having done it, "The Subway Fault" will start automatically instead.

What are the rewards for completing this mission?

You'll receive one Living Shard, 600 XP for the Underpass, and one Talent Point. You'll also be returned to the area by the Underpass Fault afterwards.

What do I need to do in the mission overall?

The full objective list includes: finding a Fault in the Evacuation Zone (only if "The Subway Fault" is incomplete), investigating the vision of Jesse on the island of orange pipes, finding and talking to Jesse, guiding the light-projected children, reuniting young Dylan and Jesse, and helping Jesse complete the ritual.

Any preparation tips before starting the mission?

Yes — before heading to the island, activate the 'Fault' fast travel spot and open the resource chests along the way. Also note that Dylan doesn't take fall damage, so you don't need to worry about falling during platforming.

TagswalkthroughCONTROL ResonantRemedy Entertainmentmission guideThe Underpass Fault

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